Sunday, 27 January 2013

My First Character Animation


I started off with a simple character rig with standard two arms, two legs and a head.


The character already had all the plotting points I would need to manipulate the body into the shapes and poses I wanted.

Before starting I had a quick play around with the tools just to get a basic feel for the controls and have a bit of fun without stressing myself out. Some of the out comes to make me laugh.


Once I had finished having a muck around I did some research online and got some walking references from YouTube. I thought this would save me a lot of time and hassle creating something from life rather then straight out of my head. So I watched this video by endlessreference.


I then set the key frames of which I wanted the legs to follow. We were set the task of making the character walk on the spot which I found harder to do then making the character progress forward. 
I had to do some crazy MJ moon walking manoeuvres to keep the figure looking correct.


After syncing up and coordinating the legs to walk in time I moved onto the motion of the body focusing on the hips and shoulders first. I had to make all parts alternate and fit together to create a convincing muscle structure motion.


Thus creating my first animated figure.

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